My first jewelry design piece! I was surprised and thrilled to receive a copy from the manufacturer, and will post when they have the Jesus pendant live and for sale. It was a pleasure working with the retailer to get the design specs, and served as a
Toys will be Toys! Split up into 11 fitted parts to make gluing easier, the initial pass of the Centaur kit came out perfectly balanced. It is put together at 8 inches height with medium quality resolution. You can see the second round
The Venom has been printed! A while back I had won a Sculpteo 3D Print from an Easter challenge on CGTrader. This allowed me to check out their printing resolution with a design of my choice, which came out pretty
“In a perfect post-apocalyptic world…” My attempt at Michonne, my favorite character from the walking dead. For those behind in the show, this is not a spoiler, just a little fantasizing with the characters. The goal of the project was
I made a Venom and wanted him to be BIG. Proud to say the Venom has joined the permanent collection of featured art on ZBrushCentral’s Top Row Gallery. I am truly honored to be among the great artists I have
Easter Piggy! Sculpting and texture took 1.5-2 hours from a ZSphere, and now prepped for 3D printing. Playback is at 5X speed, enjoy the video!
Released property of Kiz Studios. I had an absolute blast making these characters back in 2009-2010. Wireframes are towards the bottom of the page.
I rarely sculpt cartoon characters anymore, so this guy was a a lot of fun to create. I set playback to 5X speed to reduce time. If it is too fast or are specific parts of the video you
UPDATE: The Centaur is now available to order as a 7 Inch kit by Ownage at CGmodeling.com/Shop Below are final production shots of the assembled resin kit. Not only did Ownage do an amazing job on resin casting, but pre-assemble
Sculpt of a Chimp’s head, made to experiment with fur. The sculpt took about 2-3 hours, sorry recording crashed during polypainting. Hair generated using FiberMesh in ZBrush. They were imported to 3ds Max as geo then converted to curves, and